Whatever Works follows the life of Boris Yellnikoff (Larry David), a genius physicist who blows all that stuff off to teach kids how to play chess and spread the good will of his philosophy to the masses. Cynical to the extreme. One night while returning to his ram shackled apartment he stumbles on a Southern teenager living on the streets named Melodie (Evan Rachel Wood), who Boris reluctantly helps and develops into a disciple of his own Borisology. Of course, the two end up falling in love and getting married with the most shocked party being Boris himself. The problems arise when Boris' new in-laws that are obviously of the red state mentality are thrust into the way of life in NYC- and make Boris' life a living hell.
Whatever Works represents a turning point in Woody Allen's career. The film breathes like some of his best stuff from the '70's and '80's, but he's realized one important fact- he is too old to play himself anymore. Boris is so blatantly Allen that it should be announced before the film that "the role usually reserved for Woody Allen will tonight be played by Larry David. You can obviously hear these lines come from Woody Allen's mouth ten or fifteen years ago. Larry David fills in fine and seems to know when to let his inner Woody come out and when to pull a Costanza.
The rest of the cast is very good with Wood playing the naive southern belle up for all its worth, giving a comedic turn that I haven't seen from her. Patricia Clarkson plays Melodie's mother who succumbs to the "hedonism" of New York City and instead of making dinners for her husband (an awesome Ed Begley, Jr.) decides to become a photographer and enter into a relationship where she lives with two men. That damn NYC!
Whatever Works is a Woody Allen movie. love him or hate him, he makes a good movie here or there. This isn't one of his greatest films, but it's definitely not one of the worst and has some very funny moments, usually coming from Boris' mouth. Being your typical Allen movie the characters go through a series of hellish, obscure, defining events, but in the end there's a moral to the story that you can either take with you or send off to neuron oblivion.
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